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European Industrial Forum launched by top innovation expert

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The leading scholar of ‘Open innovation’, Henry Chesbrough is forming the European Innovation Forum to discover, discuss and share the most effective ways to organise and improve business innovation in Europe.

The forum, launched with Prof. Wim Vanhaverbeke, is in collaboration with the Barcelona based ESADE Business School and the SciencelBusiness Innovation Board, a Brussels not for profit association. It will be an invite only platform for senior innovation managers at leading companies across all industries in Europe. The first meeting for the forum will be held in June at ESADE in Barcelona.

Chesbrough is the world’s leading academic expert on open innovation. He is a professor at the University of California-Berkeley where he heads the Centre for Open Innovation, and at the ESADE Business School. His key books include Open Innovation in 2003, Open Business Models in 2006, and Open Services Innovation in 2011. He also runs an industrial forum for open innovation in the US.

The term “Open innovation”, was first coined by Chesbrough in 2003 as one of several approaches to innovation management, whereby big companies openly collaborate with each other in an exchange of new ideas and ways of doing business in the marketplace.

Chesbrough explains:

“The biggest challenge of open innovation is that you really need to change the way you organise and operate the company. You have to change the way you work: with your legal people, your suppliers, your customers and distribution partners. Typically, in many large companies, they don’t even share information very well within the company or across different units of the company. The European Innovation Forum will provide a place for companies to discuss the management issues raised by open innovation.”

In Europe there are both advantages and disadvantages according to Chesbrough, in getting open innovation to work. In many Northern European countries such as the UK, Finland and Sweden, open innovation is well advanced due to local universities and their spin-out companies being well connected with big industry, whereas in Southern and Eastern Europe this is not the case. There are obstacles throughout Europe to open innovation, Chesbrough says, including a very expensive patent system, which can be obstructive for small companies.

ESADE Business School in Barcelona is one of the world’s leading business schools, with a strong practice in innovation-management methods. The Science|Business Innovation Board AISBL is a Belgian not-for-profit association formed to promote a better climate for innovation in Europe. Members include ESADE, INSEAD, Imperial College London, Microsoft, BP, SKF and the Science|Business media group.

For more information, please visit the Forum website.

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McDonalds use Crowdsourcing for Video Product Marketing

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The food chain McDonalds has recognized the moving trend in crowdsourcing and is incorporating it in their recent selection menu of Chicken McBites. The rise of this “cupholder cuisine” selection will be supplemented alongside ten selected short crowdsourcing films.

The online project gallery forum Tongal will create the mini, short videos accompanied with capital rewards appealing to the most prominent film.

Anyone who signs up as part of the Tongal group can participate in the event. Though the short video has to dictate the expression “on-the-go,” what it conveys to the establisher showcasing its adequacy. The early section of the contest imposes ideas of proposals, where the likely contestants craft a 30-second clip with a short deliberating piece of writing.

From this point forward the claiming entitlement develops a great level of intricacy. The available award of $35,000 is open for any contestant not just the winner as they take $15,000 in reward. The highly acknowledged ten 30-second films will appear on McBites online plus the producer will be awarded a sum total of $250. Further recognized applicants will receive an unknown sum.

The accredited short clips will solely accommodate the online advert though there have been discussions on whether the clip should be part of the televised campaign. Regardless of the contest boundaries this venture will enormously impact the use of crowdsourcing, as the artistry of individuals is being showcased by McDonalds a dominating business. McDonalds is providing contestants with greater then 1,400 music records from arising musicians, record labels and songwriters over Audiosocket.

The start of this competition is scheduled this week and in January the prospering videos will be presented online.

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How the European Social Media and Email Marketing is developing:

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Introduction:

The imminent approach of 2012 portrays the European social media scenery as persistently innovating, resulting in an uprising year of exciting developmental change. With the rise of various different social networking platforms, myriads of content and the accumulating progress towards mobile media utilization which is enhancing individual’s knowledge, acquiring exclusive advantages to partake in the European social media Market.

Research:

Whilst carrying out research on how social media is evolving and developing in Europe I found various circulating trends on the high usage of social networking, search engines, mobile and online video in European countries. Current studies display the gathering of digital marketing in Europe to be part of many divergent segments. eCircle an email marketing facility who underwent research into communication in Europe, resulting in the conclusion that email is still currently the most significant method of interaction. eCircle one of the largest providers of online email marketing examined individual behaviour online and how they interact with brands all over Europe. Findings displayed six distinct countries in Europe are ahead in terms of the way individuals interact within online communities. Individual communities in Spain, UK and Italy indicated a highly significant favourable inclination towards multiply online usage of platforms; whilst communicating with brands online through social media communities and via email. Italy has a momentous amount of multi-platform users with more than fifty percent of online users working with both social media and email.

Therefore brands worldwide using European publicity need to direct their campaign according to a particular community, consequently not directing one strategy to numerous societies. Recently there have been various discussions on how social media is assassinating emails. Though research conducted by eCircle services defies this notion, subsequently consumers want to use different online sources whilst interacting on numerous platforms. The combination of social media platforms and email displays a strong marketing system for any business. Countries in the European continent like Germany, Netherlands and France seems to have a strong tendency controlled by email, as more than half the populations central source of contact being via email. In regards to email being a main source of online interactivity persisting as the most collective trend across these six countries. Using email individuals consume also subscribe to newsletter, articles created and subsequently establishing certain brands and companies across Europe.

Key Leading online social Media Platforms in Europe:

Predictably Facebook the social media platform has shown to predominate the majority of European countries, though in Netherlands the use of Facebook is diminishing resulting in the use of a close cultural social media platform similar to QQ in China. Facebook is conveyed as one prevailing force ruling online social media however a minority of groups are apprehending profiles of businesses and products, consequently displaying the inability of Europe to engage with online consumers. The UK is Facebook’s largest consumers with the majority of “fan pages” created by individuals. The below graph displays the United Kingdom as the Leaders for new online entertainment trends.

Conclusion:

Therefore email unpredictably generates the basis of online communication of marketing, hence it is one of the reliable source individuals turn to in order to communicate. European consumers are substantially using numerous online methods, which are thus choosing the way they want to network with specific groups and communities around the world. The arising technology of smart phones is consequently changing the way technology is adapting to meet certain consumer needs. The approaching exclusivity of online interactivity in business and marketing is shown to be a new light of evolution of how individuals are connecting with a given brand.

Graph from Econsultancy Digital Marker United 

Mashable 

The key resource for the European Social Media and Email Marketing

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Unilever Uses Facebook to Gain Consumer Insights

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Since October 26th the marketers of the Savoury-cluster (Unox, Knorr, Bertolli, Conimex and Cup-a-Soup) are interacting on Facebook with hundred consumers for three months. Such a consumer-engagement project has not been deployed yet. Lays and Fanta also engage in online activities, but there are differences. Fanta does online research where participants receive money, and Lays crowdsources ideas. The Unilever project differs because the marketers will interact with each one of the the community members on Facebook.

The aim is that the thirty Unilever marketers will gain a better understanding and a sense of what consumers really like. For three months the marketers will have weekly contact with the consumers, ultimately they will meet them in real life as well.

Willeke Brokking , CMI Manager Foods at Unilever puts it as following:

“We expect it will lead to more insight on what consumers really moves.  This can lead to change and improvement of our products and provides a wealth of ideas.”

Open business

The project by Unilever is an example of Open Business. An organization that is open to external participation in its processes for competitive advantages in communications, product- and service innovation. By scaling participation the organization will be able to:

  • Extend innovation to all departments;
  • Scale the range and relevance of its research;
  • Embed the customer throughout their business processes.

The Open Business process invites the organization to shift from thinking about consumers to working with partners, takes the second-guessing out of business planning, delivers bottom-up innovation and means that the organization markets with the people for whom the products and services are intended – rather than at them.

Bottom-up innovation

Unilever leverages social technologies and their data for the purpose of engagement, insights and possible co-creation. This bottom-up innovation exercise will broaden Unilever’s understanding of its consumers, because it breaks with the past. It enables to go beyond validation of existing perceptions and find new and relevant ones. Having periodic contact with consumers enables open marketing and communication planning, informed by these insights.

The engagement part is equally important, because that what people create or participate in, is embraced and talked about. Even if people can’t participate themselves, knowing that a specific brand is open to participation is in favor of the brand perception.

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Social Media and Web Innovation Metrics

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Social Media and Web Innovation metrics

“10 years ago the web was content oriented. Now it is PEOPLE oriented….that is a great evolution!” #smwbeirut

The importance of ROA Return on Attention & ROI Return on Investment for Social Media innovation metrics. An Open Business has te be built upon the foundation about open data.

A small research and insights with some data.

Download (PDF, 276.5KB)

Posted under supervision of Dinis Guarda.

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Why Social Media Means Open Business

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Jamie Burke CEO of Ninety10Group recently created a slide-deck on why Social Media Means Open Business, the title is “Social Media = Open Business”. Recent events both on the political and corporate landscape demonstrate what he has developed in his presentation: a culture of activism is being enabled and amplified by an increasingly ubiquitous and unrelenting social media open innovation landscape.

Here is the presentation:Social media = Open Business

View more presentations from Ninety10 Group

What is summarised in this presentation are the following ideas related with the concept of open innovation, open communication and open government as the new key drivers for businesses and society:

Ubiquitous Comms (communication) Platform + New Culture of Open x People = Open Government
Ubiquitous Comms Platform + New Culture of Open x People = Open Business

The conclusion isn’t simply that better reputation management is needed. Rather that the age of spin is finally over. White-washing, green-washing, washing does not work full-stop. Being as clean and open as one can be in the grubby real world of business is the only answer as popular judgement is passed daily with real and lasting impact to share prices. The most recent example is a boycott ofPayPal @: via hashtag  #OpPaypal wiping $900m off the share-price of parent company eBay in just 15 min of trading on the NASDAQ.

This doesn’t mean not making mistakes. It means being open what and when you do in order to improve, adpating towards the needs of your customers, clients, audience. Domino’s Pizza are another great recent example of using social media to demonstrate being an open business as a matter of pride. They can do this because they know they will excel and they understood they have to be open. Without being a business as open as possible all the old methods of communication will not work. The flip is it’s no longer what you say but what you do.

One must appreciate this is going to be the most significant shift modern business has ever had to make and a long, difficult and continous process of change. Following the initial insights and disruption started by social media, businesses are now obliged to shift for open business models. And this is actually a great oportunity for them. It’s why Open business Council appears as a platform and champions the model of Open Business as its raison d’etre (manifesto). It’s why we co-founded The Open Business Council to work with companies, organisations, governments trail-blazing Openness in their business and management processes to understand the value, impact and consequences of their work.

To conclude it is inevitable that brands, companies and organisations must restructure to meet the expressed needs and/or opinions of the public and the disruptive new trends of technologies, economy within the scope of social media. It’s not a question of if, but when they must move to meet their customers collective practical and moral needs. Those companies and organisations that make that move first will be first to convert apathetic consumers into engaged partners  - scaling what they can achieve together rather than spending millions second guessing their needs from a distance.

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What drives Co-creators beyond monetary rewards?

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Cover of "Cognitive Surplus: Creativity a...

Cover via Amazon

Monetary rewards as necessary condition and signal for ethics and commitment

In my last post I talked about the importance of monetary and rewards and non-cash prices in social business as it attracts extrinsically motivated people and it shows the company’s attitude, recognition and commitment towards collaboration with external stakeholders. Attractive rewards signal that a business, company or organisation doesn’t want to exploit consumers but appreciates the effort that participants invest and the (potential) value that their submissions can create.

Social and Digital Co-creation experiences as sufficient condition

But everyone who has experience with co-creation projects knows that the key for a successful co-creation project lies in attracting and engaging intrinsically motivated people. Thus, if we want to increase the value for Co-Creators we first have to understand what motivates Co-Creators besides monetary rewards. What are their underlying intrinsic motives and what do they expect from co-creation initiatives in terms of the process and the outcomes.

I think Clay Shirky give some great insights into the role of intrinsic motivations on our behaviors. Clay Shirky has written a great book on “Cognitive surplus”.

 

And I think the phenomenon of “cognitive surplus” explains pretty good what is happening in social media and why consumers are willed to participate in co-creation. In his book Cognitive Surplus: Creativity and Generosity in a Connected Age and his TED Talk How cognitive surplus will change the world he is making the point that “people are now learning how to use more constructively the free time afforded to them since the 1940s for creative acts rather than consumptive ones, particularly with the advent of online tools that allow new forms of collaboration. But while social technologies enable creative activity, the underlying motives for work we do with our spare brain cycles aren’t fueled by external rewards but by intrinsic motivation—the joy of doing something for its own sake.

The open source movement – with prominent examples like Wikipedia, linux or apache – is a great example that shows the power of intrinsic motivated people enabled and leveraged by social technologies. But why do consumers contribute to co-creation projects initiated by producers? In contrast to open source software where users immediately benefit from using their programmed code, consumers participating in virtual new product development will hardly ever be able to immediately benefit from using “their” innovation. If at all, the co-created products will be available on the market 6-12 months later at the earliest. Working on co-creation projects together with profit-oriented firms may further crowd-out voluntary participation. As motives depend on context, exploring who and why one engages in virtual cocreation projects initiated by producers is worthwhile.

Recent research from Johann Füller (CEO of HYVE and assistant professor at the University of Innsbruck) shows consumers’ motivations indeed determine their expectations towards the co-creation design. He highlights the differences between extrinsically and intrinsically motivated consumers as follows:

Proposed Impact of Motives on Expectations (Source: Füller 2010)

Results show that consumers engage in virtual co-creation for several reasons. He identifies six main co-creation motives:

  • curiosity
  • dissatisfaction with existing products
  • intrinsic interest in innovation
  • gain knowledge
  • show ideas
  • get monetary rewards

Cluster analysis further revealed that consumers differ in the motive structure that drives them to engage in virtual co-creation

  • Reward oriented consumers (19,9%)
  • Need driven consumers (26,3%)
  • Curiosity-driven Consumers (27,8%)
  • Intrinsically interested consumers (26%)

Cluster Means of the Four Different Consumer Types (Source: Füller 2010)

The results indicate that, with the exception of reward-oriented consumers, monetary incentives are not as important for engagement in virtual co-creation. For participants, intangibles such as feedback or recognition as well as the interaction experience itself are amply rewarding. … Monetary rewards may be necessary, especially to avoid the impression that a successful company is ripping-off consumers’ creativity for free, but they are not sufficient if other incentive mechanism like feedback, recognition, or compelling experience are missing. The asserted legal rights should also be taken into consideration when determining the amount of the monetary compensation.

As I said earlier and similar to Johann’s implication, I think monetary rewards are a very important aspect of co-creation in that case as it shows the company’s attitude, recognition and commitment towards collaboration with external stakeholders. Attractive rewards signal that the company doesn’t want to exploit consumers but appreciates the effort that participants invest and the (potential) value that their submissions can create. Nevertheless, if the intrinsic motives are not addressed and the interaction and resulting co-creation experience is not perceived as rewarding the project will fail. As I wrote in my prior post, I think rewards in terms of monetary and non-cash prices will become a more important factor that signals the ethics and commitment of the co-creation initiator (Necessary condition). But the commitment and quality of interaction between the participant and the brand will create a rewarding co-creation experience and valuable outcomes (Sufficient condition).

Implications:

  • Different types of Co-Creators have different motives and expectations
  • Extrinsic, monetary rewards are not the dominant driver of co-creation, but act as hygiene factor signaling the firm’s ethics and commitment towards co-creation (Necessary condition)
  • Commitment and quality of interaction between the participant and the brand will create a rewarding co-creation experience and valuable outcomes (Sufficient condition)

 

 

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